Visitor¶
Visiting a CPP Module¶
Starts by first creating an Antrl Input stream, a Visitor and then uses a CPP Visitor, loads the module and starts visiting the module, such as its methods, declarations, expressions, etc…
You can check all the locations it visits in the Visitor Class
Shaping the module¶
When any visit occurs, for example a method visit:
void Hello ()
{
// This is a function yes!
}
its text its stored in the Module Dictionary giving its location, for example:
Module.Dictionary[Location.Method] = context text (the function text above for example)
then, processing of Shaping Actions occurs, such as Builders, Resolvers, Replacements, Additions and Subtractions (we will call them BRRAS)